At the moment, there is no framework for VR or XR analysis.
Review – Subjective
Framework – objective
Experience – subjective
Critique – anaylize – what you should fo – state of Art
Relecance based on – Research Question
3 Source of Journalism
Clouds over sydria
VR Main Concept: Embodyment, Emersion, Present.

MDA Framework – Mechanics
Dynamics
Aesthetics
Rules – System – Fun
Mechanics – Dynamics – Aesthetics
Examiming player experience.
How player experience agency, immersion, challenges, emotional impact.